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COMPETITIVE SETTINGS

Competitive settings within the United Call of Duty Association (UCA) are periodically updated to reflect the evolving competitive landscape. The rules and configurations listed below represent the official standards for all UCA-sanctioned matches and events. These settings are established and maintained by UCC in consultation with competitive representatives.

MAP & MODES

HARDPOINT

BLACKHEART
COLOSSUS
EXPOSURE
DEN
SCAR

SEARCH & DESTROY

COLOSSUS
EXPOSURE
DEN
RAID
SCAR

OVERLOAD

EXPOSURE
DEN
SCAR

GAME SETTINGS

HARDPOINT

GAME

TIME LIMIT
SCORE LIMIT
MATCH START TIME
INPUT SWAP ALLOWED
ALLOW CALOUT PINGS

PLAYER

5 MINUTES
250 POINTS
30 SECONDS
OFF
ON

NUMBER OF LIVES
MAX HEALTH
HEALTH REGENERATION
3RD PERSON VIEW
TACTICAL SPRINT

WEAPON MOUNTING
ALLOW REVIVES
DOWNED HEALTH
DOWNED REVIVE HEALTH
DOWNED BLEEDOUT TIME

DOWNED REVIVED TIME
DOWNED GIVE UP TIME
TEAM REVIVE TIMEOUT
TEAM REVIVE TIME
TEAM REVIVE HEALTH

ADVANCED

UNLIMITED
100 [NORMAL]
NORMAL
OFF
ON
OFF
OFF
40 POINTS
HALF [50]
10 SECONDS
2 SECONDS
1 SECOND
UNLIMITED
5 SECONDS
30 [HARDCORE]

POINTS PER KILL
POINTS PER DEATH
HEADSHOT BONUS PTS

SCORESTREAK KILL PTS
CAPTURE ZONE TIME
ZONE LIFETIME
INITIAL ZONE DELAY
NEXT ZONE REVEAL
ZONE LOCATION
DOWNED BLEED TIME
PAUSE TIME ON CAP
OBJ TEAM SPAWN

0 POINTS
0 POINTS
0 POINTS
0 POINTS
INSTANT

1 MINUTE
OFF
10 SECONDS
LINEAR
CONSTANT
ON
OFF

TEAM

SPECTATING
3RD PERSON SPECTATE

KILLCAM
ENABLE MINIMAP
RADAR ALWAYS ON
WEAPON PINGS
WEAPON PINGS
ENEMY COMPASS
RESPAWN DELAY
WAVE SPAWN DELAY
SUICIDE SPAWN DELAY
FORCE RESPAWN
TEAM ASSIGNMENT
FRIENDLY FIRE
TEAM KILL PUNISH

PLAYER VIEW
OFF
OFF
YES
OFF
ON
ON
OFF
3 SECONDS
NONE
1 SECOND
ON
OFF
ON
OFF

GAMEPLAY

TIME LIMIT
SCORE LIMIT
MATCH START TIME
INPUT SWAP ALLOWED
ALLOW CALOUT PINGS

5 MINUTES
250 POINTS
30 SECONDS
OFF
ON

SEARCH & DESTROY

GAME

ROUND TIME LIMIT
SCORE LIMIT

MATCH START TIME
INPUT SWAP ALLOWED
ALLOW CALLOUT PINGS

PLAYER

5 MINUTES
8 POINTS
30 SECONDS
OFF

ON

NUMBER OF LIVES
MAX HEALTH
HEALTH REGENERATION
3RD PERSON VIEW
TACTICAL SPRINT

WEAPON MOUNTING
ALLOW REVIVES
DOWNED HEALTH
DOWNED REVIVE HEALTH
DOWNED BLEEDOUT TIME

DOWNED REVIVED TIME
DOWNED GIVE UP TIME
TEAM REVIVE TIMEOUT
TEAM REVIVE TIME 
TEAM REVIVE HEALTH

ADVANCED

UNLIMITED
100 [NORMAL]
NORMAL
OFF
ON
OFF
OFF
45 POINTS
HALF [50]
10 SECONDS
2 SECONDS
1 SECOND
UNLIMITED
5 SECONDS
30 [HARDCORE]

TEAM

SPECTATING
3RD PERSON SPECTATE

KILLCAM
ENABLE MINIMAP
RADAR ALWAYS ON
WEAPON PINGS
WEAPON PINGS
ENEMY COMPASS
RESPAWN DELAY
WAVE SPAWN DELAY
SUICIDE SPAWN DELAY
FORCE RESPAWN
TEAM ASSIGNMENT
FRIENDLY FIRE
TEAM KILL PUNISH

PLAYER VIEW
OFF
OFF
YES
OFF
ON
ON
OFF
NONE
NONE
NONE
ON
OFF
ON
OFF

GAMEPLAY

HARDCODE MODE
HEADSHOTS ONLY
HEALTH STEAL
ALLOW FIELD UPGRADES
FIELD UPGRADE CHARGE
FIELD UPGRADE SCORE
PERKS
SCORESTREAKS
ROUND RETAIN STREAKS
SCORESTREAK DELAY
PERSISTENT STREAK
WRAP KILLSTREAKS
EQUIPMENT DELAY
EQUIPMENT PROTECT
BATTLE CHATTER
ANNOUNCER DIALOG
DYNAMIC MAP

OFF
OFF
OFF
ON
NORMAL
NORMAL
ON
ON
ON

10 SECONDS
OFF
OFF
OFF
OFF
OFF
ON
OFF

45 SECONDS
5 SECONDS
7.5 SECONDS
ON
ON

BOMB TIMER
PLANT TIME
DEFUSE TIME
SILENT PLANT
RESET PLANT

OVERLOAD

GAME

ROUND TIME LIMIT
ROUND WIN LIMIT
WIN BY TWO RULE
WIN BY TWO MAX
ROUND SWITCH
MATCH START TIME
ROUND START TIME
PRACTICE ROUND
INPUT SWAP ALLOWED
ALLOW CALLOUT PINGS

PLAYER

1 MIN 30 SEC
6 ROUNDS

OFF
8 ROUNDS
EVERY ROUND
30 SECONDS
10 SECONDS
OFF
OFF
ON

MAX HEALTH
HEALTH REGENERATION
3RD PERSON VIEW
TACTICAL SPRINT

WEAPON MOUNTING
ALLOW REVIVES
DOWNED HEALTH
DOWNED REVIVE HEALTH
DOWNED BLEEDOUT TIME

DOWNED REVIVED TIME
DOWNED GIVE UP TIME
TEAM REVIVE TIMEOUT
TEAM REVIVE TIME 
TEAM REVIVE HEALTH

ADVANCED

100 [NORMAL]
NORMAL
OFF
ON
OFF
OFF
40 POINTS
HALF [50]
10 SECONDS
2 SECONDS
1 SECOND
UNLIMITED
5 SECONDS
30 [HARDCORE]

TEAM

SPECTATING
3RD PERSON SPECTATE

KILLCAM
ENABLE MINIMAP
RADAR ALWAYS ON
WEAPON PINGS
WEAPON PINGS
ENEMY COMPASS
RESPAWN DELAY
WAVE SPAWN DELAY
SUICIDE SPAWN DELAY
FORCE RESPAWN
TEAM ASSIGNMENT
FRIENDLY FIRE
TEAM KILL PUNISH

PLAYER VIEW
OFF
OFF
YES
OFF
ON
ON
OFF
3.5 DELAY
NONE
1 SECOND
ON
OFF
ON
OFF

GAMEPLAY

HARDCODE MODE
HEADSHOTS ONLY
HEALTH STEAL
ALLOW FIELD UPGRADES
FIELD UPGRADE CHARGE
FIELD UPGRADE SCORE
PERKS
SCORESTREAKS
ROUND RETAIN STREAKS
RETAIN STREAKS DEATH
SCORESTREAK DELAY
PERSISTENT STREAK
WRAP KILLSTREAKS
EQUIPMENT DELAY
EQUIPMENT PROTECT
BATTLE CHATTER
ANNOUNCER DIALOG
DYNAMIC MAP

OFF
OFF
OFF
ON
NORMAL
NORMAL
ON
ON
ON
ON

10 SECONDS
OFF
OFF
OFF
OFF
OFF
ON
OFF

10 seconds
15 seconds
10 seconds

OFF
INSTANT
OFF
NEXT
2 SECONDS
OFF
ON
ON
OFF
ON
10 SECONDS
5
ON
2 MINUTES
DEFAULT
OFF

DEVICE SPAWN
DEVICE DELAY
DEVICE WARNING
DEVICE OOB
DEVICE RESET PENALTY DELAY
RANDOM LOCATION
DEVICE RESPAWN
ENEMY ICON REFRESH
CARRIER RADAR
DEVICE CARRIER VFX
DEVICE CARRIER OUTLINE
ZONE WAYPOINTS
ZONE CAPTURE EMP
EMP DURATION
EPM HUD INTENSITY
SUDDEN DEATH
SUDDEN DEATH DURATION
SUDDEN DEATH LOGIC
SUDDEN DEATH HARP

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